Nin Online Wiki
Register
Advertisement
Wind (2)

Wind Mastery. One of the 8 available Masteries you can choose from.

Wind Elemental Mastery allows the ninja to learn Wind techniques that are sharp, fast and deadly.

Wind Mastery has many fast shooting projectiles and covers a large range of technique variations. It's overall a very nice mastery as it has good damage, fast projectiles, piercing, a homing, and 3 tiled techniques too. Wind is one of the Masteries that has 2 paths, there's the regular Intellect Path and the Str based Fan Style which is a Sand exclusive mastery. As for the Fan style, it does have some of the same benefits as Wind itself except they techniques are slower in movement and stun enemies allowing chain combos. Best thing about the Fan Style is access to Slashing Tornadoes which is a stun which greatly helps the regular Wind Path.

For PvE is not the best, both paths offering only 2 AoE piercing jutsus but it's still viable since it has long range.

For PvP

(INT WIND) It is a very deadly mastery in small scale fights and 1 on 1 encounters. Not only does Wind have very high damage potential, but it also shines with it's DoT rendering your opponent unable to Escape, Cloak or regenerate during a fight. If used correctly, Wind can perform well in every scenario however it does fall a little behind in Big Groupfights.

(STR WIND) It is a well rounded mastery, using your Melee pressure allows you to interupt and harass your opponent in small scale fights while in Groupfights it takes more of a Supportive and Combo initiating role, providing CC in order for your Teammates to deal the Majority of Damage. The reason for that is the Low Scaling STR Wind has compared to INT Wind causing you do deal very little burst damage.


Techniques[]

Intellect Wind[]

Fan Style[]

Advertisement